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Scorpion catcherUpdated: 21-08-2019 18:07:03


Thormac has carelessly left the cage door to his lesser kharid scorpions open and now they have scattered into hard to reach places. If you manage to catch them all and bring them home safely, Thormac will improve your battlestaves.

Quest Start Information
Start point

Talk to Thormac on top floor of Sorcerer's Tower, south of Seer's Village in Kingdom of Kandarin


31 Prayer
Completion of the Bar Crawl

Items needed

(hover over picture)

Quest Points

Thormac the Sorcerer will enchant battlestaffs for you for 40,000 coins
6,625 strength experience
1 Quest Point



STEP 1: Talking to Thormac

Thormac will ask you to go on a quest to collect his lost Khraid scorpions and will suggest to go to the Seer to obtain hints on their locations. Make sure to leave 1 space open for Thormac to give you a scorpion cage. You will use it on all three scorpions.

Note: You really only need to talk to the Seer about the Taverley dungeon scorpion. It won't let you pass the Odd Looking Wall otherwise. You can collect the other scorpions without hints.

Stairs to Thormac:

STEP 2: Getting the Barbarian Outpost Scorpion

This scorpion can be obtained by completing the barcrawl card which is handed to you by the barbarian guards.

Simply go to every bar located on the barcrawl card and you will have access to the outpost.

Once allowed inside, go in and use the scorpion cage on the Kharid scorpion.

Scorpion #1:

STEP 3: Getting the barcrawl

Note: If you have finished the barcrawl card, disregard this step.

The barcrawl card: The barbarian guards will give you a list of pubs. Grab around 500 coins and visit the bars in this order for convenience:

Forester's Arms Located in Seer's Village north of the Seer's house.

The Dead Man's Chest which can be located in Brimhaven south of the Phoenix Gang bar from hero's quest. You can come to this bar via a trip from the East Ardougne docks which are just south of Seer's Village; or use the charged dragonstone amulet teleport to Karamja and then travel west.

The Rusty Anchor, which is in Port Sarim south of Falador and west of Draynor, to which you can sail a ship from Karamja to or simply use the charged dragonstone amulet to teleport to Draynor Village and walk there.

Rising Sun, which is located in Falador just next to the white knight and the Town Centre. It's also just north of Port Sarim.

Blue Moon Inn, is just south of Varrock Square next to the Tramp from the https://www.runescapeclassic.org/guide/ & -of-arrav/Shield of Arrav quest.

Jolly Boar Inn, which is located just north of Varrock eastern bank and next to the Saw Mill. After you have completed the barcrawl card, head back to the barbarian Outpost which is south of the flax fields of Camelot.

STEP 4: Getting the Monastery Scorpion

This Khraid scorpion can be gathered by heading west of Edgeville or north-west of the barbarian Village. Climb up the ladder at the monastery. The north-west room with the monk robe should contain the Kharid scorpion. Again, use the scorpion cage on it and then head to Seer's Village to talk to Seer about the last missing

Scorpion #2:

STEP 5: Getting the Taverley Scorpion

Note: It is mandatory to talk to the Seer for a hint on this scorpion in order to enter the odd looking wall. Once you have gotten the hint from Seer, gear up accordingly. Bring an anti dragon breath shield, decent armour, a weapon, a cure poison potion or poison antidote, some food, and a teleport out. Don't forget your dusty key and scorpion cage! If you do not have a dusty key, look into the hero's quest guide

Once you have passed the animated axe, the poison scorpion, the chaos dwarf, the lesser demons, blue dragons, black demons, and possibly poison spiders you'll see two coffins and an odd looking wall, push it and use the cage on the scorpion.

Scorpion #3:

Head back to Seer's Village and south to Thormac for your reward.